
This version, under the subtitle Definitive Edition, bundles both DLC. The game was ported to the Nintendo Switch, PlayStation 4, and Xbox One on March 24, 2020. Two DLC were released: New Prospects on May 30, 2019, and Station Life on December 12, 2019. Deep Sky Derelicts entered early access in November 2017 and was released on September 26, 2018. The developers cited Darkest Dungeon, XCOM, Hearthstone, and FTL: Faster Than Light as inspirations. Besides scavenging random derelicts, players can take side missions. Hardcore mode enforces permadeath, but players are otherwise able to load saved games to redo a failed combat or exploration mission. The only way to recover health is by paying a medic. Shields regenerate after combat, but health does not. If these cards are not useful, new ones can be drawn, but this costs energy. A character's class and gear provide them with cards, which are shuffled and drawn randomly. When encountering hostile monsters or scavengers, combat is resolved through turn-based combat using cards. If energy runs out, the characters are injured. While exploring, energy is expended for life support. The rest of the game uses an art style similar to comic books. Exploring derelicts is done via a 2D, procedurally-generated automap that simulates graph paper. Each character can choose from seven character classes. Players create and customize three crew members sent to scavenge derelict spaceships. It was first released in 2018 and was ported to consoles in 2020. Players create a custom crew, who explore and scavenge derelict space ships.

It combines elements of traditional role-playing video games and roguelike deck-building games. Deep Sky Derelicts is a dungeon crawl video game developed by Snowhound Games and published by Fulqrum Publishing.
